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 J_Project game suggestion

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Vongola-x
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PostSubject: J_Project game suggestion   Sat Feb 20, 2010 2:34 pm

I don't know if any of knows this game, but it is good, has more cards then kc. But you have to have an opponent, there is no room where you start a duel. You just connect through ham or IP.

Download link: http://jbyyxproject.googlecode.com/files/J_PROJECT%200.1.5A%200P.exe

Some screens:
http://img15.imageshack.us/img15/8910/leetsubaddlp.jpg
http://img11.imageshack.us/img11/2310/iconsnty.jpg
http://img16.imageshack.us/img16/6168/deckedit.jpg

When you start the game go to: help>preferences there you can choose the languege and wright your nick... and press ok when finished. Update it by pressing help>update. Then restart the game. After that update the images help>images update.
There is a search by name or advanced search for better search like monster, spells or traps and so on (like kc).

For the duel go to game>rooms. The host goes to rooms>listen and the opponent to rooms>connect, in the adress box paste the ip or ham ip of the host and press ok you will connect.
The game is manual like kc. The comand to sub lp is for example /lp -1500 to add /lp 1500.
There is no change of the monsters control so you will have to make the details up with the opponent.

The image update doesn't work for some so just download the update manualy and put the files in the correct folder of the game.
Link: http://jbyyxproject.googlecode.com/files/J_P%20manual%20update%202010.02.13.zip
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Jim Cook
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PostSubject: Re: J_Project game suggestion   Sun Feb 21, 2010 9:09 am

this is nice...
do u also have a tut on using this software.
Like what would u do to roll dice,
Tokens,toss coin etx.
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SorrowGirl
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PostSubject: Re: J_Project game suggestion   Sun Feb 21, 2010 9:57 am

it's all inside the program. It's very good, though i can't manage to connect anywhere Razz
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Vongola-x
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PostSubject: Re: J_Project game suggestion   Sun Feb 21, 2010 4:13 pm

SorrowGirl wrote:
it's all inside the program. It's very good, though i can't manage to connect anywhere Razz

If the one who hosts can't IP host go to the same ham. The host goes to rooms>listen and the opponent to rooms>connect, in the address box paste the ip or ham ip of the host and press ok you will connect. The host doesn't change anything just presses ok.
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Vongola-x
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PostSubject: Re: J_Project game suggestion   Sun Feb 21, 2010 6:46 pm

Jim Cook wrote:
this is nice...
do u also have a tut on using this software.
Like what would u do to roll dice,
Tokens,toss coin etx.

The game wasn't made by me, only by a person who I know, so I don't have the tut for the software. For coin toss and dice roll there are commands, just click the right mouse button and select coin toss or dice roll. As for the tokens there are token cards add them to your extra deck and when needed summon them from your extra deck.
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Vongola-x
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PostSubject: Re: J_Project game suggestion   Mon Apr 26, 2010 11:09 pm

I am adding a new guide and hope that some of the new members will get interested in this game (it is like kc but doesn't get stuck xD but there are no lobbies so we will have to be in the same ham)



Step 1: Installing

First things first, here are the download links:

Images: http://jbyyxproject.googlecode.com/files/Images.zip
Setup: http://jbyyxproject.googlecode.com/files/J_PROJECT-0.1.5.exe

Now, once you have downloaded these two, your installation is half-way complete Very Happy

Now once downloads are done, run the setup file and it will by default install the files in your Program Files.

NOTE: Make sure you check all the files when it prompts you to. Install everything.

Now after you've installed that, open up your Images file. It should be in zip format and you can easily open it with WinZip or WinRAR.

After opening, extract all those images to C:\Program Files\J_PROJECT\src\Images and after extraction finishes, you are all done and almost ready to play JP.


Step 2: Using your JP System

Yay! We have JP running. Now lets learn to use it.

a)Making A Deck:

The
Deck Editing part should not be too hard, everything is easy to search
up. If there is a need to explain this I will... eh I will do it
anyways.

1: Click on Help->Update to update the set of cards that are already present.
2: Search for the cards you want on the search bar.
3: Click on the Add or Add to Side button to put them in the deck. Click on Remove button to Remove the card from deck. These buttons are situated on the right side of Advanced Search.
4: When finished, click Save Deck and give it a name.

NOTE: If you already have a saved deck in YVD then all you have to do is Tools->Import deck from YVD.

b) Hosting/Connectiong to others for the Duel.

Now all you have to do is look for someone to duel, XD

If your opponent is hosting, then all you have to do is:

Simply
press Game->Connect. After clicking that you will see a small window pop-up which say the following:
Connection



Address Enter Your opponent's Hamachi Address or His/Her IP
Port No need to change this. Leave it to how it is.
Nickname Enter here your hamachi or any other name your known by.
After That, Click on OK.

If you
are able to host IP on KCVDS, the same applies here. You can also host via Hamachi. Click on Game->Listen
instead of connect. Again it will look like this:

Listen

Port Again the same, don't change this.
Nickname Enter here your hamachi or any other name.

After changing those things, click on Get IP and change that to your Hamachi/IP address. Then give it to your opponent.

3) Other Stuff

a) Other Notes

Some good shortcuts to learn while first getting used to the game are:

Ctrl+S Shuffle
Ctrl+R Roll Die

you can change those in Help->Preferences.

The official website for J_Project is http://jproject.tk

_________________
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Tino The Sinner
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PostSubject: Re: J_Project game suggestion   Thu Apr 29, 2010 1:20 am

jp is not as user friendly as kaiba corps, and it takes some getting used to, it kind of reminds me of YVD, but I think I prefer YVD over JP
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JaliceDakari
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PostSubject: Re: J_Project game suggestion   Thu Apr 29, 2010 1:26 am

i kinda agree really. i've only used YVD a handful of times and i hated it tbh; least over in terms of the program mechanics.
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