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 Blackwings

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Scorpion67
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PostSubject: Blackwings   Wed Feb 17, 2010 5:02 pm

This is My attemps On Blackwing. i need some help for my extra deck tough i dont know if i need to run 3 or 2 of each Armed and Armor. with 2 vayus maybe i wil have to add a third armor master scratch

Monsters
1 Dark Armed Dragon
3 Blackwing - Sirocco the Dawn
3 Blackwing - Shura the Blue Flame
3 Blackwing - Bora the Spear
3 Blackwing - Kalut the Moon Shadow
2 Blackwing - Blizzard the Far North
2 Blackwing - Vayu the Emblem of Honor
1 Blackwing - Gale the Whirlwind
2 D.D. Crow
1 Sangan

Spells
3 Black Whirlwind
2 Book of Moon
2 Allure of Darkness
1 Brain Control
1 Mind Control
1 Mystical Space Typhoon
1 Heavy Storm
1 My Body As A Shield
1 Dark Eruption

Traps
2 Icarus Attack
2 Bottomless Trap Hole
1 Torrential Tribute
1 Mirror Force
1 Phoenix Wing wind Blast

Extra Deck

1 Armory arm
1 Catastor
1 Magical Android
2 Black Wing Armed Wing
1 Brionac
1 Goyo
1 Uruquizas
2 Blackwing Armor Master
1 Black Rose dragon
1 Stardust Dragon
1 Red Dragon Archfiend
1 Thought Ruler Archfiend
1 Mist Wurm

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JaliceDakari
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PostSubject: Re: Blackwings   Sat Feb 20, 2010 11:30 pm

Too your initial question, i would run a 3rd armed if you wanted; since it just has more hits overall of lvl 5 bw + vayu in the grave.

Overall the deck looks pretty standard, so its rather solid.

I would try to fit in a fake feather though if you can...card can help alot in situations. Can use it to dump a dark for DAD; dump a lvl 5 bw for vayu, or dump a vayu itself. Plus being able to copy a mirror or torrential is awesome,xD

Last thing, You could maybe add a 2nd mist wurm. Sick little combo bw have with him. Have a lvl 4 bw on the field, summon blizzard,sp a kalut from the grave with blizz's eff,sync for wurm; bounce 3 cards,then if u got vayu hits in the grave,its gg:P
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Scorpion67
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PostSubject: Re: Blackwings   Sat Feb 20, 2010 11:44 pm

ohhh nice combo, i never heard of that combo before. u can see that im not a big BW player Razz ( too much Budget 4 me ) thx for the xombo with mist wurm. im a big fan of zombies and i so the brionac bouncing OTK. so now that i know thjat BW have a boucing combo too i will play them more often now What a Face

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JaliceDakari
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PostSubject: Re: Blackwings   Sat Feb 20, 2010 11:55 pm

Heh....im kinda a anit-meta person in most cases so i dont LOVE bw necessarely.

I actually just love to learn about what i'm doing,so can find myself watching countless duels by diff people, seeing different strategies,and learning builds and combo's. It's more less a concept i got from playing MMO's and alittle Starcraft <replays rocked to learn new things and little details>

Cheap example- watched a duel earlier with a BW user. was beginning of the game more less. opp had two monsters, one f/d, one f/u. turn bw player only had one f/d m/t. he used fake feather,dumped i forget what, but used feathers eff on a reckless greed the opp chained to heavy at the start of the duel. drew two cards. fake feather's discard let him dump his needed 3rd dark for DAD' sp him,broke his two monsters on the field,summoned some bw from his hand and took control of the duel; which lead to a win.
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PostSubject: Re: Blackwings   Sun Feb 21, 2010 7:16 am

Okay, I run BWs myself and just asking the strategy are you running. If it's Swarming, I suggest:

-1 Icarus Attack
-1 Shura
-1 Book of Moon
-1 Black Whirlwind(2 is Enough)
+1 Solemn Judgement
+1 Dark Grepher(Helps with Dark Armed D. & Vayu)
+1 Monster Reincarnation(Can be helpful if you draw Vayu)
+1 Lightning Vortex(Same as Above)
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JaliceDakari
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PostSubject: Re: Blackwings   Sun Feb 21, 2010 8:21 am

Ray1500 wrote:
Okay, I run BWs myself and just asking the strategy are you running. If it's Swarming, I suggest:

-1 Icarus Attack
-1 Shura
-1 Book of Moon
-1 Black Whirlwind(2 is Enough)
+1 Solemn Judgement
+1 Dark Grepher(Helps with Dark Armed D. & Vayu)
+1 Monster Reincarnation(Can be helpful if you draw Vayu)
+1 Lightning Vortex(Same as Above)


If an icarus is going to be run; then you should actually keep it at two...though some run three..but thats overkill as afar as in concerned.

Same with shura...that should be ran at 3 almost always;useful for searching the deck and combo'ing with said icarus.

Book..is 50/50...some run them..some dont..

Whirlwind i can agree with...2 might be better anyhow to adjust to the new format anyhow..

Solemn i can also agree with,but can be optional if you need space for something else.

Grepher is actualy a great tech; i've run him before, and you can go as high as running two of them in order to dump sicorro to sp from the hand; then discard fodder for say blizzard and get vayu in the grave from the deck.

M.R is kinda iffy...you'd be better off just running a dark eruption if you needed to grab something from the grave...

Vortex is another optional card; great against swarming decks,but if you decide not to run it; you can simply tech a PWWB instead.


Also,not listed but a optional elphin can be run of you go with grepher; since its another grepher hit; plus unlike sicorro u can normal summon him from the hand without a tribute if you control a BW on the field,and his eff is perfect against stall cards to get them in atk mode; in case you dont got piercers on hand.
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Scorpion67
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PostSubject: Re: Blackwings   Sun Feb 21, 2010 8:22 am

i may be not the best BW player but i know that 3 Black whirlwind is crucial for this deck
I dont run 3 icarus so 2 may be primordial. icarus is chainable and broken
book is a staple ( can negate an atack / can book a synchro material )

Grepher and vortex are not needed in this deck. BW is all about speed and swarming so vortex and monster reincarnation can result in a dead draw

but splemn is really needed in this deck so i will try taking out a PWWB for a Solemn Judgement

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JaliceDakari
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PostSubject: Re: Blackwings   Sun Feb 21, 2010 8:47 am

Whirlwind IS crucial,so run three for now; but once the new ban-list hits; your going to have to adjust.

Icarus is indead somewhat broken; but also REQUIRES you destroy two cards upon activation, so if your opp only has one hit for icarus; your gonna have destroy something of your own.

Also,im not sure if you've ever run grepher before in a bw deck but one can come in handy if used right to dump sirocco's and get a vayu out the deck for a quick sync with vayu's eff.

Vortex CAN be a dead draw,so thats why i called it as optional. i've SEEN them run before, but im not sure how usefull they turn out being. M.R i've rlly never seen used..why i figured if you need to grab something from the grave; dark eruption would suffice.

I understand the speed part of it though; but blowing out most your hand and deck to try to win right off the bat is liable to get you killed as well...

I would say try out a grepher or two in the deck,see how it runs.

A build im using atm on DS with grephers is like this. (Ds game goes by the sept. format, so its what im using)


Monsters (20)

X3 Bora
X3 Shura
X3 Sirocco
X3 Kalut
X2 Vayu
X2 Blizzard
X1 Gale
X2 Grepher
X1 DAD


Magics (11)

X3 Whirlwind
X2 Allure
X2 BOM
X1 Brain Control
X1 Trunade
X1 Heavy
X1 MBaaS


Traps (9)

X2 Bottomless
X2 Icarus
X2 Oppression
X1 Solemn
X1 Torrential
X1 Mirror
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Scorpion67
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PostSubject: Re: Blackwings   Sun Feb 21, 2010 3:33 pm

yeah i will try grepher then. its true that vayu can result in a dead draw too so i will make some space for 2 grephers then

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JaliceDakari
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PostSubject: Re: Blackwings   Sun Feb 21, 2010 5:40 pm

Ye, well by all means if they don't work out for you,don't use them. I was just more so implying their a techable card in a blackwing deck and do have a justifiable use if you ran one or two.

Another strategy possible is to run a more pure wing-beast deck format and run a solidarity or two too use in conjunction with black whirlwind. Reason being the atk modifier is taken into account when the monster is summoned,so that extra atk will aid you in searchability once whirlwind resolves. ie- summon a simple bora, and that will net you any BW from your deck with whirlwind; given his atk goes to 2500.
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